2014

Specificity of location?
Space as the theme - Dealing with space in sound and video‚Äč

Are there enough similarities between sound and video art in terms of content, form and technology to show the traditional competitions for both genres held by the Skulpturenmuseum Glaskasten Marl together in a joint exhibition? The current presentation of 38 works, selected out of around 550 entries by two juries, aims to answer this question.

The Video Art Prize located in the Skulpturenmuseum Glaskasten Marl was established in 1984, the Sound Art Prize in 2002. The latter will be further developed into the European Soundart Award next year - and for the first time both media art sections will be shown together this year. Both competitions, which for the first time were also advertised internationally, therefore had the same content-related specifications: the works submitted were to relate to (museum) space, either thematically, formally or in their presentation. The reference to the topic of »space« is twofold: on the one hand, through the museum as a distinct location, in contrast to a festival, on the other hand through its orientation as a sculpture museum, a genre in which the all-round view or multifocality is decisive. The Skulpturenmuseum Glaskasten Marl is particularly suitable for this task not only because of its exhibition history, but also because it is housed in the modernist architecture of the town hall, which was moved into in 1966.
The selected works, video and sound art alike, relate thematically, formally or in their presentation to (museum) space, that is, their ideal presentation location is not the cinema room, the location-independent monitor presentation or the concert hall or the listening station with headphones. In formal terms, spatial reference means avoiding linear narrative structures and instead incorporating a different temporal structure, for example through a loop, which is ideally suited to the exhibition situation in the museum. Therefore, classic single-channel videos on the monitor or as a projection are still conceivable, but the main focus is on multi-channel installations through to installations expanded with additional materials.

The latter means that your ideal presentation location is not the cinema or the concert hall, but the museum, in which the visitor can freely stroll around, while intuitively gaining an overview, in order to then choose a work of art and look at it with concentration. There is no given linear sequence, instead the visitor can determine his tour like his own director. However, the works must not be too long for this - video and sound art are time-related media!